Ren’Py 6.99.11 Released! And it’s awesome!

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Thanks to Deviant Art, I found out that there’s a new update from Ren’Py, an app for creating Visual Novels. (And by the way, if you want to check out my two or 3 drawings in my Deviant Art, you’re free to do so! Don’t worry, it opens a new tab when you click the link 😀 )

So! What’s with the latest Ren’Py? Nothing much, it just got… only MORE AWESOME than it already is! Biggest change was the GUI (Graphical User Interface)! Well, I had a really outdated Ren’Py version 6.99.3. And so I’m overjoyed to find such a great update from Ren’Py! Let’s see the difference of the old and the now!

Raven Main Menu

 

Main Menu

 

From my newbie VN Raven, the main menu looks like this picture on the left. All buttons are placed in the lower right corner of the screen.

Meanwhile, the latest update looks like the picture on the right, where all buttons are on one side and there’s already a title below the game screen. The look is refreshing, and now, I’m wondering why I had to make up my own font in writing the Raven title. . . . My lousy art.

More changes in the look of the buttons in the Preferences!

Raven Pref

Preferences

 

The first picture shows the preferences of the newbie Raven while the second picture shows the Preference of the latest Ren’Py update. All buttons take up more space of the screen and are placed evenly, unlike the first picture where all buttons are placed too close together, it looks suffocating! :O 

And I’m just babbling, you know that? Aaaaand of course the now stylish textbox!

Raven Textbox

Neat GUI

 

Look at the old Ren’Py’s  black text box on the first picture. So bland and simple and….   ._. Well, it does look nice, but just too… bland. (Gosh, no other words for bland?)

So now, with the new textbox on the second picture, it looks really awesome! It’s got more style, and the text doesn’t take up the whole length of the screen. this is pretty neat! Also, the text box fades its color on both ends, so there’s a clearer view of the background picture.

Looking back at my newbie VN… … I feel I should do more effort on drawing. I mean.. Look at that kid’s drawing x_x!

Now! Here comes the links! There’s the link where you can download the latest Ren’Py version 6.99.11. There’s also some changes needed to be done to update your game by adding codes to your script which you can found here

Also, there’s the link where you can read more about the full list of changes to Ren’Py because they didn’t just change the GUI, they also changed a lot more (but I’m not going to discuss that because…. Well, because you can just read it from there! >o<)

So basically, I’m just letting any imaginary reader that’s reading this about Ren’Py’s latest update and how much I love it (>U<)/ which means I just want you to read all my babbling! That’s all, my dear imaginary reader and happy reading!

 

 

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YESSSS~ Another UPDATE!!! … ugh….

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And you are right! It’s about the script again! 🙄 And I know you’re tired of hearing the same script over and over again. I know you are. BUT!!! 😡 This time, I promise you that the script is getting very promising! 😉

I have achieved several endings in my script! I decided that each character should get a good and a bad ending! Here’s the progress so far! 🙂

Characters:

Lyn’s Ending: None Done

Coreen’s Ending: Good/Bad Ending Done

Ren’s Ending: None Done

Luke’s Ending: Good/Bad Ending Done

And that’s the progress! All in all we have eight endings in total! I’m not adding a Default Ending. Oh well! Just a little bit more and I’ll finish Ren and Lyn! And eat that Dried Mango I’ve been wanting for! 😛

Having trouble with killing Antagonist Remover

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Just saying that the script is making progress about what’s happening to my project. Rather, I’m telling an Update about my recent problems. Tee-hee~

Although I made a finished “Sequence Treatment” out of my next Visual Novel: The Remover, there’s this scenario wherein the Antagonist challenged the Protagonist to a battle. Well… I’m in the state of “No-Idea-Comes-To-Mind” as to how to kill that bad guy!!!

In my “sequence treatment”, I skipped this part (the battle part) since I was too tired to think about it at that time. 

Now, killing a Remover can be as easy as sprinkling salt, crushed garlic, ashes etc on top of the Remover’s lower half, causing it to burn when sunrise comes, since the Remover’s upper half won’t be able to join and unite to the lower half, not being able to go back to the human form before sunrise.

This is decided as the main menu picture, but will add title and some little touches here and there so it's still incomplete!

What’s difficult is that, obviously, the upper half will try to hide the lower half, or guard it, so that it won’t die. Since the lower half is more fragile of the two.

So what’s the plan? If I want to kill Antagonist by using salt, I should make an interesting way of how the Protagonist put salt into the Antagonist’s lower half. Or make an interesting hiding place for the Antagonist’s lower half, which will give the Protagonist a headache just by searching the Antagonist’s lower half. Wait!!! (if I’m actually skilled, I can put a mini-game that is somewhat like a point-and-click finding game!!! But then again, my skill is completely that of a newbie.)

Or maybe kill the Antagonist without using salt…? I have something in my mind, but that would be spoilers if I say it now… 

So… How do you kill a Remover? I hope someone inspires me, to guide me in the way of killing the Antagonist in my story… Comments and suggestions are deeply appreciated. ❤ I’m really in a pinch here…. 

How hard is it to make a story concept out of nothing?

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When making a visual novel, it got me thinking about the story I want to write. Where should I start? What’s the genre? More importantly, what’s the story is all about? I don’t have a story concept. I don’t know how to create a story out of nothingness. Maybe I could just copy others’ stories and maybe change it just a little bit so no one will know the difference! *evil laugh … …

No… No, that’s a very bad idea.

At first, I thought that creating my story concept is difficult… But as time went by, I realized that I was way more focusing on how my story is going to be, and that I’m not looking clearly at the things around me. I never thought that my surroundings will make a big impact in making my story.

So what’s the plan? Sometimes, you just got to wait.

Ideas – there are those flashbulbs that flashes to your mind like what we see in cartoon shows. When an idea comes to my mind, it doesn’t warn me at all. I’m eating my breakfast and kaboom! An idea pops out of nowhere! It makes me thinking, “That would make a good story for my next visual novel!” And so I’ll write it to my notepad to make sure I don’t forget it.

Ever experience that moment when you just thought of something funny before getting into deep sleep? “Hey! That scenario is so funny! It will be fun if I could add that to my VN! Maybe I’ll work on it tomorrow.” So you went back to sleep. Not knowing that your “funny idea” will never see the light of day because you’ve already forgotten about it by the next morning.

Sometimes, ideas don’t show up when you’re awake. Sometimes, they attack when you’re asleep. “I dreamed of something like this where this became that and these became those and it was so brilliant I need it for my next VN!!!!” … …. … Only to realize you don’t know what you’re talking about at all… When waking up from a dream, things are getting hazier. Dreams are aggravating events where they take you to the most wonderful places and scenarios your mind could create (or the worst dreams we can call nightmares… But it’s helpful if you’re making a story of horror genre!) only to take it all away from you once you wake up. 

But wait! There’s no time to discuss whether it could be a sweet dream or a beautiful nightmare!!! (did I just cite a line from a song?) You must remember your dream! It could be a great substance for your story! But… Sadly… The moment is lost. You don’t remember anything about your dream at all. That’s just how dreams sometimes works. And once again, your VN idea will only exist… in your dreams…

But you don’t need to go to sleep just to dream! You can dream at day! Heck this is what I’m good at! Let’s admit it! When we get bored over lessons, we choose to daydream! “Things that never happened to me and will never happen to me, I’ll write them all to a visual novel so at least they can continue to exist!” (But that’s just sad, isn’t it? They only exist fictitiously.) That’s fake existence for you.

Forget about nightdreams and daydreams! Why not search for your own idea? You don’t need to wait for an idea to come to you! You can catch the idea yourself, (not with your hands) with your mind! Think! Do some brainstorming! Storm your brains out! Think of a random thing. Randomness is awesome! Now look. What do you see? What’s the story about this thing? Invent something out of this thing.

I look to my right and see my pet bird on a cage. Shoot! I forgot to feed it!!! What does my pet thinks? If she can talk, what would it say to me? I don’t know, maybe scold me to feed her? What if she’s really not a bird? What if she’s a human being?!!! Whoa! What if she turns into a human being? I’ll have a girlfriend then? KABAM! I got my own idea for my VN!

Before I knew it, I was already making a romance story out of a bird who turned to a human being! Isn’t that great?!!! I made my first visual novel out of a mere bird!

There are more ways to get ideas for your story. It just needs a little bit of playful imagination to get the prefect story for your visual novel. There will be a time when you say to yourself, “I’m out of ideas”. Don’t worry. The ideas are just out there. 

Just “look for a new angle”. – Big Hero 6

Welcome to Catlip Candy!

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Hi! I’m Cami Lui. Welcome to my world of visual novels!

Catlip Candy is mainly about my adventures in creating Visual Novels using Ren’Py. In this blog, I’ll be posting all my visual novels and their walkthroughs, updates on my works in progress, and visual novels that I played, because other than creating visual novels, I want to see how others make their own, and maybe learn some cool things from them!